City: Lilgap en-94h Dìg

Lilgap en-94h Dìg

Lilgap en-94h Dìg
Example KLEO architecture.
StateAlveria
ProvencePinizeva District
Sub ProvenceZ̄ububuz̄udenuku Zone
RegionMac Yǐsri Khiwì Holt
Founded1329
Community LeaderLord Tshêtco
Area39 km2 (15 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation6068 m (19908 ft)
Average Yearly Precipitation190 cm/y (74 in/y)
Population9397
Population Density240 people per km2 (626 people per mi2)
Town AuraTruename Magic
Naming
Native nameLilgap en-94h Dìg
Pronunciation/ˈftugmerg/ /dɨg/
Direct Translation[cream] [contract]
Translation[Not Yet Translated]

Lilgap en-94h Dìg (/ˈftugmerg/ /dɨg/ [cream] [contract]) is a temperate City located in Z̄ububuz̄udenuku Zone, Pinizeva District, within the Alveria.

The name Lilgap en-94h Dìg is derived from the Goblin language, as Lilgap en-94h Dìg was founded by Trtëkdsm, who was culturaly KLEO.

Climate

Lilgap en-94h Dìg has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 23°C (73°F). Lilgap en-94h Dìg receives an average of 190 cm/y (74 in/y) of precipitation, most of which comes in the form of rain during the fall. Lilgap en-94h Dìg covers an area of nearly 39 km2 (15 mi2), and an average elevation of 6068 m (19908 ft) above sea level.

Overview

Lilgap en-94h Dìg was founded durring the early 14th century in spring of the year 1329, by Trtëkdsm. The establishment of Lilgap en-94h Dìg was somewhat plagued by a lack of willing colonists, leading to Trtëkdsm electing to pay people to resettle in Lilgap en-94h Dìg.

Lilgap en-94h Dìg was built using the conventions of KLEO durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Lilgap en-94h Dìg is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Lilgap en-94h Dìg is buildings are arranged arround a network of premissive paverstone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Lilgap en-94h Dìg's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. Lilgap en-94h Dìg's budget oriented are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Lilgap en-94h Dìg has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Lilgap en-94h Dìg’s streets. The city is very clearly a joyfull place as well as relaxing. Music can be heard often, as well as laughter. The smell of food and drink permiates the air. You can’t help but smile.

Civic Infrastructure

Lilgap en-94h Dìg has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap en-94h Dìg has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap en-94h Dìg. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap en-94h Dìg's parks.

Lilgap en-94h Dìg has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap en-94h Dìg.

Lilgap en-94h Dìg has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap en-94h Dìg has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap en-94h Dìg has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap en-94h Dìg has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap en-94h Dìg has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap en-94h Dìg has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap en-94h Dìg has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap en-94h Dìg's public wards, blessings, and other arcane systems.

Lilgap en-94h Dìg has an Millitary Academy which trains military officers and specilists.

Lilgap en-94h Dìg possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Lilgap en-94h Dìg's grid is powered by hydrogalvanic generators.

Lilgap en-94h Dìg's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Lilgap en-94h Dìg has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap en-94h Dìg's natural decorations nor waterways.

Lilgap en-94h Dìg has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap en-94h Dìg has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap en-94h Dìg has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lilgap en-94h Dìg's bank was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

In Lilgap en-94h Dìg the utterance of expletives is impossible within city limits. This has changed as the limits have changed, but has not kept up with slang, or swearing in foreign languages.

The Begedhi, Parasite near Lilgap en-94h Dìg are known to be almost tame, such that they can be put to domestic use.

Lilgap en-94h Dìg's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sacrificing an animal to channel Enchantment energies of tier 1 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 17
  • Farmers: 26
  • Farm Laborer: 42
  • Hunters: 31
  • Milk Maids: 22
  • Ranchers: 12
  • Ranch Hands: 26
  • Shepherds: 24
    • Farmland: 37869 m2
    • Cattle and Similar Creatures: 2349
    • Poultry: 28191
    • Swine: 1879
    • Sheep: 93
    • Goats: 18
    • Horses, Mounts, and Beasts of Burden: 939

Craftsmen

  • Arms and Toolmakers: 19
  • Blacksmiths: 22
  • Bookbinders: 11
  • Buckle-makers: 12
  • Cabinetmakers: 20
  • Candlemakers: 31
  • Carpenters: 28
  • Clothmakers: 25
  • Coach and Harness Makers: 9
  • Coopers: 23
  • Copper, Brass, Tin, Zinc, and Lead Workers: 13
  • Copyists: 8
  • Cutlers: 7
  • Fabricworkers: 21
  • Farrier: 48
  • Furriers: 6
  • Glassworkers: 32
  • Gunsmiths: 19
  • Harness-Makers: 9
  • Hatters: 17
  • Hosiery Workers: 6
  • Jewelers: 10
  • Leatherwrights: 28
  • Locksmiths: 9
  • Matchstick makers: 14
  • Musical Instrument Makers: 14
  • Painters, Structures and Fixtures: 11
  • Paper Workers: 13
  • Plasterers: 12
  • Pursemakers: 17
  • Roofers: 10
  • Ropemakers: 9
  • Rugmakers: 9
  • Saddlers: 16
  • Scabbardmakers: 20
  • Scalemakers: 9
  • Scientific, Surgical, and Optical Instrument Makers: 6
  • Sculptors, Structures and Fixtures: 9
  • Shoemakers: 8
  • Soap and Tallow Workers: 34
  • Tailors: 56
  • Tanners: 12
  • Upholsterers: 13
  • Watchmakers: 12
  • Weavers: 28
  • Whitesmiths: 7

Merchants

  • Adventuring Goods Retellers: 6
  • Arcana Sellers: 6
  • Beer-Sellers: 12
  • Booksellers: 14
  • Butchers: 23
  • Chandlers: 24
  • Chicken Butchers: 28
  • Entrepreneurs: 9
  • Fine Clothiers: 25
  • Fishmongers: 24
  • Florists: 5
  • Potion Sellers: 15
  • Resellers: 37
  • Spice Merchants: 12
  • Wine-sellers: 19
  • Wheelwright: 15
  • Woodsellers: 9

Service workers

  • Bakers: 46
  • Barbers: 48
  • Coachmen: 13
  • Cooks: 34
  • Doctors: 19
  • Gamekeepers: 14
  • Grooms: 8
  • Hairdressers: 33
  • Healers: 27
  • Housekeepers: 27
  • Housemaids: 46
  • House Stewards: 27
  • Inns: 9
  • Laundry maids: 17
  • Maidservants: 29
  • Nursery Maids: 18
  • Pastrycooks: 30
  • Restaurateur: 39
  • Tavern Keepers: 40

Specialized Laborer

  • Ashworkers: 12
  • Bleachers: 8
  • Chemical Workers: 5
  • Coal Heavers: 19
  • In-Town Couriers: 21
  • Long Haul Couriers: 22
  • Dockyard Workers: 18
  • Gas Workers: 4
  • Hay Merchants: 7
  • Leech Collectors: 23
  • Millers: 20
  • Miners: 22
  • Oilmen and Polishers: 13
  • Postmen: 22
  • Pure Finder: 12
  • Skinners: 27
  • Sugar Refiners: 5
  • Tosher: 15
  • Warehousemen: 32
  • Watercarriers: 20
  • Watermen, Bargemen, etc.: 30

Skilled Laborers

  • Accountants: 12
  • Alchemist: 15
  • Clerk: 19
  • Dentists: 9
  • Educators: 23
  • Engineers: 13
  • Gardeners: 9
  • Mages: 7
  • Plumbers: 10
  • Pharmacist: 11
  • Professors: 4
  • Scientists: 6
  • Wizards: 4

Civil Servants

  • Adventurers: 8
  • Bankers: 12
  • Civil Clerks: 21
  • Civic Iudex: 10
  • Consultants: 6
  • Exorcist: 22
  • Fixers: 11
  • Kami Clerk: 17
  • Landlords: 18
  • Lawyers: 11
  • Legend Keepers: 15
  • Militia Officers: 78
  • Monks, Monastic: 29
  • Monks, Civic: 30
  • Historian, Oral: 20
  • Historian, Textual: 11
  • Policemen, Sheriffs, etc.: 21
  • Priests: 40
  • Rangers: 12
  • Rat Catchers: 14
  • Scholars: 14
  • Spiritualist: 18
  • Slayers: 5
  • Storytellers: 38
  • Military Officers: 28

Cottage Industries

  • Brewers: 26
  • Comfort Services: 40
  • Enchanters: 10
  • Herbalists: 10
  • Jaminators: 30
  • Needleworkers: 36
  • Potters: 15
  • Preserve Makers: 25
  • Quilters: 13
  • Seamsters: 44
  • Spinners: 26
  • Tinker: 10
  • Weaver: 24

Artists

  • Actors: 9
  • Architects: 3
  • Bards: 15
  • Costumers: 5
  • Dancers: 11
  • Drafters: 6
  • Engravers: 7
  • Fine Furniture Carpenters: 4
  • Glaziers: 9
  • Inlayers: 9
  • Musicians: 26
  • Painters, Art: 4
  • Playwrights: 9
  • Sculptors, Art: 8
  • Wood Carvers: 37
  • Writers: 33

Produce Industries

  • Butter Churners: 31
  • Canners: 26
  • Cheesmakers: 30
  • Ice Merchants: 4
  • Millers: 20
  • Picklers: 15
  • Smokers: 11
  • Stockmakers: 10
  • Tobacconists: 15
  • Tallowmakers: 19

3455 of Lilgap en-94h Dìg's population work within a Foundational Occupation.

5661 of Lilgap en-94h Dìg's population do not work in a formal occupation, but do contribute to the local economy. 281 (3%) are noncontributers.

Points of Interest

Lilgap en-94h Dìg produces something unique, a good or service that cannot be had anywhere else in the kingdom. This may be due to some unique resource found only there, or some carefully-guarded craft, or it may be a special service that can only be provided by the locals, who are somehow unique in their forms or abilities.

The roads leading into Lilgap en-94h Dìg possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

The the a hat of Augury, an a hat imbued with potent amounts of Augury energies was created in Lilgap en-94h Dìg by in time immemorial, reportedly some time during the late 2nd century.

History